Problems With Pi Story, and Potential Solutions

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Problems With Pi Story, and Potential Solutions

Post by Jette on Fri Feb 06, 2009 11:30 am

Post what makes you mad about PiStory, and offer your advice on how to fix it. Here is your change to play [AFK]Mike for a day! Smile


Last edited by Shari on Fri Feb 06, 2009 6:38 pm; edited 1 time in total (Reason for editing : wrong section)

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Re: Problems With Pi Story, and Potential Solutions

Post by Sakura568 on Sat Feb 07, 2009 12:27 am

What makes me mad about Pi Story is that my miracle is bug. Since i died so easy in mobs that it makes it hard to survive and i still try to my best a cleric. All they have to do is just reset my skills back to four which it makes things so easy just to do that. To many bugs in pi that needs to be fix. Twisted Evil
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Re: Problems With Pi Story, and Potential Solutions

Post by Jette on Sat Feb 07, 2009 1:17 am

A solution with a larger effect would to be to allow skill point reversals. Maybe when you level up you have the opportunity to remove one skill point (not using another skill point, however). Then you will have two new skill points to work with after leveling.

This will effect every player in the game, rather than if they just rolled back your miracle, which would only effect you.

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Re: Problems With Pi Story, and Potential Solutions

Post by sanakura on Sat Feb 07, 2009 4:48 am

eww wat im mad about is that i lag so freaking much in pi story and its not even funny >__<
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Re: Problems With Pi Story, and Potential Solutions

Post by Shari on Sun Feb 08, 2009 3:39 pm

sanakura wrote:eww wat im mad about is that i lag so freaking much in pi story and its not even funny >__<

That's why I call it Lagg Story >_>

What makes me mad is the unprofessional management.

1. Get a new server.
2. Make a backup-server.
3. Get a stable internet connection.
4. Make the servers secure, turn off ping etc.
5. Test the new patches on the test server before applying it to the real one.
6. Handle the old content before applying new ones.
7. Hire some professional GM's who are not just standing afk in town.
8. Give the GS some moderation powers, like silencing newbies.
9. Balance the classes. Fighters should be able to tank, mages should be the highest dps, clerics should have less aggro when healing, adventurers should have working buffs.
10. Fix the freezing in acts.
11. Make so that the one who lose connection doesn't effect the rest of the party. Easily fixed with making session timeouts.
12. Make more equipments for all levels and rebalance them.
13. Remove the censor, it doesn't work properly anyway.
14. Fix the Cash shop.
15. Fix the guild. Let more people be able to invite. Increase the membership cap. Make the leader rank transferable. Add a guild vault.
16. Add a bank for storing Cony.
17. Add a storage house for your goods.
18. Add a marketplace to vendor your goods.

etc..


Last edited by Shari on Sun Feb 08, 2009 7:27 pm; edited 1 time in total

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Re: Problems With Pi Story, and Potential Solutions

Post by Blea on Sun Feb 08, 2009 6:34 pm

19. Get some better GM's and let members help test out the new patches before they are released.
20. Start releasing things that are actually done in the Korean game.
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Re: Problems With Pi Story, and Potential Solutions

Post by Dakota on Mon Feb 09, 2009 1:24 am

Eh there are a lot of obvious technical problems with the game but for me it is also a severe lack of things to do. There are x number of quests to do and x number of available pis to you based on your level. Which basically means if you're like me, you get bored FAST. I've noticed that I am FAR more interested in games that give me good incentives to continue certain actions, where as pi the only incentive
I get is to level. Which really isnt much for someone like me XD [We
cant ALL be like you -cough-jette-cough-glomp-cough-]

So it would be nice if we had mini games or better events to help break up doing the same old thing every day. Some obvious solutions would include:

- Adding fishing, which has been hinted at for a million years. There could be special items for fishing up a rare fish. Special equips or potions or whatever. Just about anything there would at least keep me entertained because I would want special stuff.

- Maybe a feature like mining to get special items. Like maybe there
would be a special cave area where you could go to attempt gaining
special items. Make it difficult like, you have to buy a hammer every
time and you can only crush so many rocks, or there is only so much
time you can enter the area. Something that makes it challenging to get
the very rare items.

- Adding pets and mini games which are for you and your pet. I think it would actually be nice if pets could help you out by using random skills. You couldn't tell it WHAT to use but you have a certain percentage of chance that it would use its skills to help you. Maybe by playing mini games with your pets you could raise your percentage chance of a certain skill being used. Its just something else to do, training your pet to be useful to you.

- A PVP system of some sort, even if it was something as gay as a card game, it would at least give the players some other form of ranking and bragging rights other than Oh I am over level 50 cause I like to grind for over 12 hours a day >_> -puke-

>_> yeah stuff like that would make it better, having more stuff to do since all we do now is go on acts that take a million years anyway. Theres a lot of other stuff I could rant about but I digress there since most of those ideas are just wishful thinking anyway XD
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Re: Problems With Pi Story, and Potential Solutions

Post by sanakura on Mon Feb 09, 2009 1:34 am

lolz if u guys take blank ss in pi. Try this method without starting pi first. Right click on pi client and select properties and then go to the compatibility tab and check disable desktop composition. Now start pi client and test to see if u can take ss
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Re: Problems With Pi Story, and Potential Solutions

Post by Loomy on Mon Feb 09, 2009 6:23 am

21. Allow people to log out in the event they get disconnected from the server but the server beleives they are still online.
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Re: Problems With Pi Story, and Potential Solutions

Post by Aruk on Fri Mar 06, 2009 1:32 am

On the topic of lack of things to do...

Release the craft patch. Make a mining/crafting skill with lvls based on how much u mine/craft, u can only mine certain metals/ores at specific lvls or with specific tools, and/or u can only craft certain items at specific lvls or with specific tools. Make it so that u can craft items that u can't buy, that way the only way to get that item is to make it (or buy it off someone else if ur lazy...)

Release the thief patch, that way ppl have an incentive to make a new char and start over i their current char gets boring.

Create special enemies that can only be killed by certain class-specific weapons (of course make a special pi for them, or a warning in the pi's description). At the very least, that would encourage more partying.
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Re: Problems With Pi Story, and Potential Solutions

Post by Jette on Fri Apr 10, 2009 6:22 am

Since this game has been discontinued, there is no need for this thread.

Oh look at that, I lost my key... Evil or Very Mad

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